Game Difficulty: Here, you can choose the difficulty of the A.I. In the early game, you'll likely only have the population to build two or three Districts in a city, so try to decide which ones you want to build and where you want to build them ahead of time. Civilization 6: Gathering Storm expansion introduces nine new Leaders and eight Civilizations along with environmental effects, an evolving global ecosystem, power and consumable resources, 21st Century technologies and civics and the World Congress. Basics / Game Setup Choose Civilization: See Civilizations or in the next section. Each District will provide extra bonuses based on what's around it, and you're limited in how many Districts you can build by population. ![]() There are four core victory conditions in Civilization VI. Start planning your District layout on turn oneĬivilization 6 introduces Districts into the game, which are sort of like super-charged tile improvements that give resource bonuses and allow for special buildings to be constructed. Understand the four victory conditions In every new Civilization game, Firaxis tweaks the ways you’ll conquer the world. Oh, and play as Rome/Trajan, they’re the easiest Civ for new players. Don’t use any additional game modes like the tech shuffle. If you have Gathering Storm, put the disaster intensity to 1. ![]() On King or Prince difficulty, having a roving band of two archers and one warrior should be enough to clear out most of the barbarian encampments in the area, but be sure to keep your capital city protected while you're out hunting. Standard everything, and either continents or Pangea map. If barbarians prove to be more than just an annoyance, research Archery quickly and use those archers to attack barbarian encampments from two tiles away while your warrior units attack from adjacent tiles.
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